Smash ultimate frame data shield drop3/31/2024 Shield stun is when you get hit and have an amount of frames before you can do an action and shield lag is the frames it takes to get out of shield when you normally let it go. matches, with Shulk being the 22nd character to be unlocked. On top of that each character has different out of shield options which can vary in terms of their startup time, but I was wondering if there was a general range of how many frames can be be considered safe on shield? Play VS. Grabs are also effective at ruining foes' attempts to shield attacks if the player can properly predict them. wiki,, d * 1.62 + 4 (international (rounded down)), d * 1.75 + 3 (NTSC-J (rounded up)), 200 / 201 * ( + 2 (rounded down), d * 0.58 + 2 (direct attacks (rounded down)), d * 0.29 +2 (indirect attacks (rounded down)). Mobile-friendly Frame Data for Mewtwo in Super Smash Bros. Though shields block most attacks without fail and come out instantly, their shrinking causes them to not always cover the character's entire damageable hurtbox-thus, the user is still vulnerable to shield stabbing.
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